Ok, so here goes:
Stage: 1 Tom Columns
Place Name Division Pts Pen Time Hit Factz
1 Kismartoni, Leslie Production 94 0 19.60 4.7959
2 Dean, Kerry Production 101 0 23.58 4.2833
3 Oakes, Robert Production 90 0 21.79 4.1303
4 Minlos, Fred Limited 87 20 18.74 3.5752
5 Chomor, Andy Limited 10 104 0 30.38 3.4233
6 Burroughs, William Production 93 0 27.87 3.3369
7 Kozell, Emil Production 99 0 29.67 3.3367
8 Palmer, Tom Limited 10 90 10 24.53 3.2613
9 Nichols, Ed Production 93 0 28.64 3.2472
10 Jacobs, Chris Limited 10 95 0 30.62 3.1025
11 Blyakher, Mikhail Production 95 10 28.53 2.9793
12 Cotteleer, John Production 88 0 29.62 2.9710
13 Saarva, Rob Production 100 0 33.95 2.9455
14 Kozell, Chris Production 93 20 24.93 2.9282
15 Rotkvich, Joe Production 91 0 31.36 2.9018
16 Amici, Tony Production 102 0 35.53 2.8708
17 Regan, Herb Limited 94 20 26.17 2.8277
18 Garnand, Lynn Limited 10 91 10 30.81 2.6290
19 Ching, William Production 100 0 41.91 2.3861
20 Pace, Eric Production 98 10 39.67 2.2183
21 Jacobs, Kevin Production 94 0 42.55 2.2092
22 Hanson, Courtney Production 86 0 39.96 2.1522
23 Caba, Frank Single Stk 103 10 49.44 1.8811
24 Gardner, Jerry Revolver 94 0 50.41 1.8647
25 Fry, Michael Production 87 10 41.41 1.8595
26 Williams, Desmond Production 87 10 44.23 1.7409
27 Salzman, Marvin Production 97 10 50.28 1.7303
28 Combs, Matt Production 80 20 37.75 1.5894
29 Rosendorn, Josh Single Stk 85 30 34.94 1.5741
30 Doniger, Scott Single Stk 82 20 42.77 1.4496
31 Martin, Bob Production 79 20 49.57 1.1902
32 Ehrenfried, Jim Production 81 40 44.20 0.9276
Stage: 2 Fluffy's Revenge 2
Place Name Division Pts Pen Time Hit Fact
1 Kismartoni, Leslie Production 32 0 4.02 7.9602
2 Regan, Herb Limited 40 0 6.10 6.5574
3 Palmer, Tom Limited 10 39 0 6.11 6.3830
4 Hanson, Courtney Production 40 0 6.89 5.8055
5 Dean, Kerry Production 40 0 6.96 5.7471
6 Oakes, Robert Production 34 0 6.39 5.3208
7 Burroughs, William Production 32 0 6.15 5.2033
8 Minlos, Fred Limited 35 0 6.92 5.0578
9 Nichols, Ed Production 38 0 7.66 4.9608
10 Fry, Michael Production 36 0 7.47 4.8193
11 Blyakher, Mikhail Production 40 0 8.46 4.7281
12 Kozell, Chris Production 38 0 8.29 4.5838
13 Doniger, Scott Single Stk 34 0 7.47 4.5515
14 Kozell, Emil Production 36 0 8.82 4.0816
15 Garnand, Lynn Limited 10 38 0 9.32 4.0773
16 Saarva, Rob Production 38 0 9.61 3.9542
17 Jacobs, Chris Limited 10 32 10 5.62 3.9146
18 Caba, Frank Single Stk 36 0 9.82 3.6660
19 Combs, Matt Production 38 0 10.66 3.5647
20 Cotteleer, John Production 28 0 7.86 3.5623
21 Ehrenfried, Jim Production 40 0 12.92 3.0960
22 Chomor, Andy Limited 10 33 10 7.57 3.0383
23 Jacobs, Kevin Production 36 0 11.87 3.0329
24 Ching, William Production 40 0 14.67 2.7267
25 Martin, Bob Production 26 0 9.65 2.6943
26 Rotkvich, Joe Production 31 10 8.06 2.6055
27 Gardner, Jerry Revolver 39 0 15.44 2.5259
28 Amici, Tony Production 27 10 7.33 2.3192
29 Williams, Desmond Production 38 0 20.37 1.8655
30 Pace, Eric Production 32 10 12.10 1.8182
31 Salzman, Marvin Production 35 10 14.68 1.7030
32 Rosendorn, Josh Single Stk 25 20 6.74 0.7418
A Quick Discussion About the Stages
Both stages merit some discussion - a bit of understanding how USPSA is scored can help here...
Fluffy's Revenge 2
The second stage, Fluffy's Revenge 2, is a simple speed shoot (well, except for revolvers). There are 8 shots, and if each shot is worth 5 points, that's a maximum of 40 points for the stage.
What is interesting is that there are a number of folks that shot maximum point values and still ranked low overall. This is because the Hit Factor is points divided by time. While a fast miss is inexcusable, shooting accurately, faster, will help a competitors overall standing.
USPSA is different from bullseye: shoot as fast as you can garner ~92% of the total possible stage points. Again, if you're shooting less than 92% of the points, consider taking more time to break your shots and if you're shooting above that, consider speeding up.
What can you do to speed up? Accept an imperfect, "flash", sight picture, especially at 7 yards.
Here is a primer on how to do it: http://www.shootingusa.com/PRO_TIPS/STRADER1-3/strader1-3.html
Tom's Columns
This was a 22 round stage, max points were 110. Whenever a stages has drop turners that allow for no-penalty missed shots, the stage can be approached in one of two ways:
1.) Shooting all of the shots for maximum points
2.) Excluding shots on the no-penalty turners.
So, essentially, the stage is either a 110 pt or 100 pts.
Which path to choose? Consider how much time it would take to shoot the extra shots (factor in if a reload is necessary, movement is necessary, etc...) and. If it requires significantly more time than it would take to complete the stages, consider skipping it.
For example, the drop-turner was pretty fast and the shots were risky due to the no-shoots in front. Most folks were throwing inconsistent hits on there too... It took the fastest shooters ~2-3 seconds additional time to complete the stage when they were hunting the turner (Bob and Kerry). I figured I could save time by getting GREAT hits on the other targets and skipping the turner...
This gamesmanship isn't for everyone, so your approach may be different, but since USPSA is still a game, it seemed to work here.
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